My first mobile game is almost ready!
I’m talking about Finger Slice, a precision cutting game where you can prove your ability dividing objects in halves.
I plan to release a 1.0 version targeting iOS Devices and then Android, Blackberry, and whatever gadget that allows Adobe AIR applications, which is the technology I’m using right now that will allow me to publish on all those platforms with basically the same code.
More precisely I used AIR 2.5 to build this game because AIR 2.6 and above doesn’t support the device I currently own and love: an iPhone 3G.
Below, some videos worth more than what can I write about the game so far
(Sorry for the video quality)
This is the game inside my macbook pro:
Here it’s running on a 4th gen iPod touch:
And on this one you can see it inside my iPhone 3G (I had to optimize the code a lot before reaching acceptable results…):
It only needs a little bit of polishing and I’ll send it right away to the Apple App Store.



Emibap